Star Wars Galaxy of Intrigue: A Star Wars Roleplaying Game Supplement - Rodney Thompson, Eric Cagle, Gary Astleford While really designed for a campaign full of skill-checks and the horribly dangerous navigation of bureaucracy, it does give some rather interesting story ideas for the budding GM. I found the extra races more than a little enlightening, but the feats and talents a little less so. Still, I'll be pulling errata from this book on occasion, but only sparingly due to the nature of the beast in the title. Intrigue is good if you're Bond, but Bond in the Star Wars universe? Well... ok, that does sound fun after all. :)